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Best shadow of the tomb raider image
Best shadow of the tomb raider image







best shadow of the tomb raider image

Yes, one could argue that Lara's hair looks better with FidelityFX Off, but this is only because Shadow of the Tomb Raider's natural blur worked to mitigate the shortcomings of the game's PureHair technology. What's most notable here is that Shadow of the Tomb Raider's extra sharpness doesn't come with any huge downsides. This image is an 800x450 section is a larger 4K screenshot, so imagine this increased sharpness across a much larger picture. Most areas of the image below are both sharper and clearer than before. Looking at the comparison below, it is immediately obvious that AMD's FidlityFX has a major impact on Shadow of the Tomb Raider's visuals. That said, game-level support for this is preferable, as this allows UI elements not to be sharpened and be displayed at your screen's native resolution. This setting doesn't require a game restart to activate.ĪMD's FidelityFX tool can also be used for upsampling within Shadow of the Tomb Raider, allowing it to act like AMD's driver-level CAS rescaling features. To enable AMD FidelityFX in Shadow of the Tomb Raider, all you will need to do is find the game's option for "AMD FidlityFX CAS" within the game's Display options menu and change the setting from "OFF" to "ON". FidelityFX is not AMD-specific, and anyone that hints otherwise doesn't understand how this Radeon technology works.

best shadow of the tomb raider image

This means that all players of Shadow of the Tomb Raider can enjoy the benefits of FidelityFX. With FidelityFX being a GPU-agnostic, open-sourced tool AMD has allowed FidelityFX to work on both Radeon and Geforce graphics cards.

#BEST SHADOW OF THE TOMB RAIDER IMAGE PC#

The PC version of Shadow of the Tomb Raider has been updated to support AMD's FidelityFX technology, making it the first game to support both RTX raytracing through Microsoft's DXR API and AMD's FidelityFX. This helps to prevent the issues of both oversharpening and undersharpening, giving developers a balanced approach to post-process image sharpening. The solution? AMD's FidelityFX.įidelityFX is a " Contrast-Adaptive Sharpening" tool from AMD which is designed to sharpen images whenever possible without graphical downsides. Too much sharpening will introduce artefacts and the aliasing that TAA aims to avoid, but too little will make your game appear low-res. Some developers have worked to fix this blur issue with post-process image sharpening techniques, but this is a presents a difficult balancing act for developers. Be it from today's commonly used Temporal Anti-Aliasing solutions (TAA) or from the sub-native resolutions that are common on today's console hardware. Love it or hate it today's gaming world is filled with blur.









Best shadow of the tomb raider image